Somebody asked Michael Williams if he could do Python and Java versions of his article An Introduction to Object-Oriented Programming in C++. Here's a Python version of the code. I'll comment on the differences between C++ and Python. Perhaps somebody else can write a Java version?
I am assuming you know the basics of Python. If not, see the excellent Tutorial and the other documentation at http://www.python.org/doc/.
To represent Michael's house (in section Classy! in the C++ article), we can use the following code: (text version)
If we run it, it prints:#! /usr/bin/python """house.py -- A house program. This is a documentation string surrounded by triple quotes. """ class House: pass my_house = House() my_house.number = 40 my_house.rooms = 8 my_house.garden = 1 print "My house is number", my_house.number print "It has", my_house.rooms, "rooms" if my_house.garden: garden_text = "has" else: garden_text = "does not have" print "It", garden_text, "a garden"
My house is number 40 It has 8 rooms It has a garden
What does this program do? First, we define what a generic house is in the class
block. pass
means "do nothing" and is required if the block would otherwise be empty. Then we create an instance (that is, a particular house) by calling the class name as if it were a function. The house is then stored in the variable my_house
.
This house initially has no attributes--if we were to query my_house.number
before setting it, we'd get an AttributeError. The next three lines set and create the attributes. This is a difference between the languages: Java instances start out with certain attributes which can never change (although their values can change), but Python instances start out with no attributes, and you can add or delete attributes (or change their type) later. This allows Python to be more flexible in certain dynamic situations.
We can initialize the instance at creation time by including a special __init__
method. (A method is a function which "belongs" to a class.) This program: (text version)
prints:#! /usr/bin/python """house2.py -- Another house. """ class House: def __init__(self, number, rooms, garden): self.number = number self.rooms = rooms self.garden = garden my_house = House(20, 1, 0) print "My house is number", my_house.number print "It has", my_house.rooms, "rooms" if my_house.garden: garden_text = "has" else: garden_text = "does not have" print "It", garden_text, "a garden"
Because the class has anMy house is number 20 It has 1 rooms It does not have a garden
__init__
method, it's automatically called when an instance is created. The arguments to House
are really the arguments to __init__
. Although most programs don't, you can also call __init__
yourself as many times as you want: my_house.__init__(55, 14, 1)
. This tells the object to "reinitialize itself".
Note that __init__
is defined with an extra first argument, self
. But we don't specify self
when we call the method. All Python methods work like this. self
is in fact the instance itself, and Python supplies it behind the scenes. You need self
because it's the only way the method can access the instance's attributes and other methods. Inside the method, self.rooms
means the instance's attribute rooms
, but rooms
means the local variable rooms
. Local variables, of course, vanish when the method ends. Python's use of self
is parallelled in Perl and other OO languages as well.
Michael didn't tell you, but C++ has a this
pointer which works like Python's self
. However, in C++ you don't have to type this->house
if there is no local variable house
, and you never type this
on a method definition line. In other words, C++ (and Java) do the same thing as Python and Perl; they just hide it from the programmer.
In fact, self
in Python is just a conventional name. You can call it this
or me
instead if you like. I actually like me
better. However, I stick with self
so that if somebody else has to maintain my work later, it will be easier for them to read. In contrast, C++'s variable this
is magic and cannot be renamed.
In the C++ program, garden
is a boolean attribute. Python doesn't have boolean attributes, so we use an integer instead. The expression my_house.garden
is true if the attribute is 1 (or any non-zero, non-empty value).
This section corresponds to the "Member Functions" section in Williams' article. I prefer the term "method" over "member function", as Pythoneers usually do. Michael's square.c
program would look like this: (text version)
prints#! /usr/bin/python """square.py -- Make some noise about a square. """ class Square: def __init__(self, length, width): self.length = length self.width = width def area(self): return self.length * self.width my_square = Square(5, 2) print my_square.area()
10
area
should be self explanatory because it works exactly like __init__
above. To reiterate, all the self
s in square.py are required. I have chosen to give Square an __init__
method rather than setting the attributes later, because that's what most Python programmers would do.
Nothing to say here. Python does not allow methods to be defined outside the class. Of course, this doesn't apply to ordinary (non-class) functions.
Not much to say here either. All Python attributes and methods are public. You can emulate private attributes and methods via the double-underscore hack, but most Python programmers don't. Instead, they count on the programmer not to abuse the class's API.
__init__
method is the constructor.
This prints:#! /usr/bin/python """person.py -- A person example. """ class Person: def __init__(self, age, house_number): self.age = age self.house_number = house_number alex = [] for i in range(5): obj = Person(i, i) alex.append(obj) print "Alex[3] age is", alex[3].age print for alexsub in alex: print "Age is", alexsub.age print "House number is", alexsub.house_number
Alex[3] age is 3 Age is 0 House number is 0 Age is 1 House number is 1 Age is 2 House number is 2 Age is 3 House number is 3 Age is 4 House number is 4
Python has no equivalent to person alex[5]
in the C++ program, which creates an array of five empty instances all at once. Instead, we create an empty list and then use a for
loop (which sets i
to 0, 1, 2, 3 and 4 respectively) to populate it. The example shows a loop subscripting a list by index number, another loop which gets each element in the list directly, and a print
statement which access an element by index number.